Ever since NVIDIA arrived on the SoC scene, it has done a great job of introducing its ultra mobile SoCs. Tegra 2 and 3 were both introduced with a healthy amount of detail and the sort of collateral we expect to see from any PC silicon vendor. While the rest of the mobile space is slowly playing catchup, NVIDIA continued the trend with its Tegra 4 and Tegra 4i architecture disclosure.

Since Tegra 4i is a bit further out, much of NVIDIA’s focus for today’s disclosure focused on its flagship Tegra 4 SoC due to begin shipping in Q2 of this year along with the NVIDIA i500 baseband. At a high level you’re looking at a quad-core ARM Cortex A15 (plus fifth A15 companion core) and a 72-core GeForce GPU. To understand Tegra 4 at a lower level, we’ll dive into the individual blocks beginning, as usual with the CPU.

ARM’s Cortex A15 and Power Consumption

Tegra 4’s CPU complex sees a significant improvement over Tegra 3. Despite being an ARM architecture licensee, NVIDIA once again licensed a complete processor from ARM rather than designing its own core. I do fundamentally believe that NVIDIA will go the full custom route eventually (see: Project Denver), but that’s a goal that will take time to come to fruition.

In the case of Tegra 4, NVIDIA chose to license ARM’s Cortex A15 - the only vanilla ARM core presently offered that can deliver higher performance than a Cortex A9.

Samsung recently disclosed details about its Cortex A15 implementation compared to the Cortex A7, a similarly performing but more power efficient alternative to the A9. In its ISSCC paper on the topic Samsung noted that the Cortex A15 offered up to 3x the performance of the Cortex A7, at 4x the area and 6x the power consumption. It’s a tremendous performance advantage for sure, but it comes at a great cost to area and power consumption. The area side isn’t as important as NVIDIA has to eat that cost, but power consumption is a valid concern.

To ease fears about power consumption, NVIDIA provided the following data:

The table above is a bit confusing so let me explain. In the first row NVIDIA is showing that it has configured the Tegra 3 and 4 platforms to deliver the same SPECint_base 2000 performance. SPECint is a well respected CPU benchmark that stresses everything from the CPU core to the memory interface. The int at the end of the name implies that we’re looking at purely single threaded integer performance.

The second row shows us the SPECint per watt of the Tegra 3/4 CPU subsystem, when running at the frequencies required to deliver a SPECint score of 520. By itself this doesn’t tell us a whole lot, but we can use this data to get some actual power numbers.

At the same performance level, Tegra 4 operates at 40% lower power than Tegra 3. The comparison is unfortunately not quite apples to apples as we’re artificially limiting Tegra 4’s peak clock speed, while running Tegra 3 at its highest, most power hungry state. The clocks in question are 1.6GHz for Tegra 3 and 825MHz for Tegra 4. Running at lower clocks allows you to run at a lower voltage, which results in much lower power consumption. In other words, NVIDIA’s comparison is useful but skewed in favor of Tegra 4.

What this data does tell us however is exactly how NVIDIA plans on getting Tegra 4 into a phone: by aggressively limiting frequency. If a Cortex A15 at 825MHz delivers identical performance at a lower power compared to a 40nm Cortex A9 at 1.6GHz, it’s likely possible to deliver a marginal performance boost without breaking the power bank.

That 825MHz mark ends up being an important number, because that’s where the fifth companion Cortex A15 tops out at. I suspect that in a phone configuration NVIDIA might keep everything running on the companion core for as long as possible, which would address my fears about typical power consumption in a phone. Peak power consumption is still going to be a problem I think.

ARM's Cortex A15 Architecture
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  • darkich - Monday, February 25, 2013 - link

    You should know better than to compare different platforms on sunspider.
    It's more software than hardware dependant benchmark.
    Read the jefkibuule's post
  • danielfranklin - Wednesday, February 27, 2013 - link

    With my own testing ive managed to get my Nexus 10 at between 500-600ms on Sunspider. Clocked at roughly 2ghz. It depends more on the browser, the stock android browser is much faster at this than Chrome and doesnt come with the Nexus 10 or Nexus 4.
  • ilihijan - Sunday, March 3, 2013 - link

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  • GiantPandaMan - Sunday, February 24, 2013 - link

    Given the vastly different conclusions and what not, I think it would be interesting if Charlie and Anand had a roundtable discussion about the SoC space, both phone and tablet. Has Tegra had a noticeable lack of design wins? Has nVidia overpromised and underdelivered three times in a row? Or is Charlie exaggerating far too much?

    I'm making no judgement myself, since I really know very little about how phone and tablet manufacturers view the various SoC's.

    Have you guys reached out to manufacturers and gotten their takes at all?
  • s44 - Sunday, February 24, 2013 - link

    What, Charlie pushing anti-Nvidia storylines? Who'd have imagined that.
  • lmcd - Sunday, February 24, 2013 - link

    I feel like T2 underperformed because the software on it underperformed (see DX2), as Honeycomb was a pretty terrible release.

    Tegra 3 didn't do poorly at all. It performed phenomenally as a cheap chip (though the high-clocked ones on high-end phones made no sense). 28nm was a must-have for a high-end chip that generation.

    Tegra 4 looks about where everyone expected it. No one should have been surprised with any of those units on the performance levels.
  • lmcd - Sunday, February 24, 2013 - link

    DX2 and Honeycomb not being the same subject of course.

    But 2.3 was equally bad
  • rahvin - Monday, February 25, 2013 - link

    A lot of what Charlie said is easily check-able. Tegra2 had a ton of design wins and almost no actual sales. Tegra3 has done phenomenally, but only in tablets and it's already been replaced in one or two. I think the most prophetic thing he said is the most obvious, unlike every previous generation they didn't announce a single design win for Tegra4. That to me speaks volumes.

    We'll know in time if it's just the vendetta or if his sources are correct. I've never heard of a chip maker doing a reference design and personally I just don't see that having any effect or why they would even do it. The manufacturers like to differentiate and the reference design takes that away, which again speaks to lack of manufacturer interest. Charlie tends to over exaggerate things but IMO he's been fairly spot on. Even with the highest revenue in their history profit was down almost 25% (which I attribute to the change to paying for wafer instead of good chips).

    Again, time will tell.
  • Kidster3001 - Thursday, February 28, 2013 - link

    FFRD is popular for companies that only produce the chips and not any phones themselves. Samsung has no need to do it, Apple either. Who's left? Qualcomm sells (almost) reference designs with their MDP, Intel's first two phones (Lava Xolo and Orange Santa Clara) were basically rebadged reference devices. Now NVidia's doing it. One advantage to having an FFRD is so that the customer can bring it to market faster and cheaper. OEM's like that and it also allows for chip manufacturers to get their stuff into the hands of smaller OEMs who don't have large R&D budgets.

    All the Tegra chips have had higher power consumption than their peers from other manufacturers. It looks like Tegra4 is no exception. They work well in tablets where it is less important, but poor battery life is a really good reason for OEM's to not make phones based on your chips.

    My personal opinion is that A15 (ARMs core) will never be a really good design for a phone. It has really high performance but the power envelope just isn't going to work. Those who design custom cores will come out ahead in the phone battle: Apple, Qualcomm, Intel and perhaps even NVidia if they move away from ARM IP with their Denver design.
  • TheJian - Monday, February 25, 2013 - link

    Charlie has hated NV forever. He did the same crap at theINQ for years. At least he named his site accurately...ROFL. Actually I enjoy reading (used to) some of his stuff, but when he speaks about NV I'd say his site should have been named usuallynotaccurate.com

    Now he's actually charging for semiaccurate articles...LOL

    Seriously? If it was that important I'd rather pay for something like MPR. Charlie is usually good for a laugh and that's about it regarding NV.

    Though I've written some stuff about this site's bias recently (my titan article posts and the 660ti article comments), I don't think anandtech and semiaccurate sit at the same table. Anandtech isn't making stuff up, they're just leaving out 3/4 of the story IMHO (regarding my comments on the 14games etc that should be in the game suite & the two that shouldn't). Charlie just throws darts at a board for a large portion of his articles. IF you keep his articles (I did for a long time) and go back over them he's only right about 50%. Either he's getting WMD like UK info (ala bush and iraq, though I think they just moved them to syria...LOL we gave them ages to move them) or he just makes it up himself ("my deep mole in x company said blah blah"). There's no proof until ages later when most forget what he even said, right or wrong. Note there is NO COMMENT section on the site now. They're all blocked :) Ubergizmo called his site "half accurate". My data of old articles used to say the same :) I expect more than flipping a coin results in reporting. He gets credit for things like breaking the news on the bapco fiasco, but I'd say Van Smith gets credit for exposing not only that Intel OWNED the land they had their building on (they paid rent to Intel), Intel OWNED their domain name, and even had a hand in WRITING the code as Intel software engineers were on hand next door. Van covered it all YEARS before Charlie. Look up Van smith and vanshardware, a lot of that crap and the biased intel reporting forced Van to leave and probably dropped the price of Toms site to 1/4 of it's value when tom dumped it. He was worth MORE than anandtech before that stuff. Not sure of the value today, I'm talking back then.

    Biased reporting gets you killed if the right people keep pointing it out with DATA backing it. IF Tom's hadn't gone down that Intel love-in route he probably could have sold for much more. There's a reason Otellini said in 2006 that toms was his favorite tech site ;) Then in turn dumped the site as it's credibility tanked. Bapco was, and still is a sham. AMD/NV/VIA all left the consortium for a reason. I don't put much stock in anything from them (futuremark either). Tom's treatment of Van (even removed his bylines on stories) was downright disgusting. I stopped reading toms for about 5 years due to that crap in ~2001. He replaced every article the guy wrote with "THG staff". Total BS. Charlie does the same with NV hate as toms with Intel love. This crap costs credibility.

    Anandtech is coming close to the same thing on NV gpu's; Ryan's AMD love anyway, I'll bang away until he stops :) Funny how they never attack the data I provide here. I link to them at toms forums too, eventually that will begin to hurt as people look at the evidence and draw their own conclusions about his articles and in turn this site's credibility. If he continues on the next reviews (700's and 8000's) I'll get on a lot more forums linking the comments after the data dismantling (polite critique of course Ryan :)).

    The "Jian" is a double edged sword Ryan ;) Thin, light and very maneuverable...LOL
    https://en.wikipedia.org/wiki/Jian
    In Chinese folklore, it is known as "The Gentleman of Weapons"
    I'm not hostile Ryan ;) Wikipedia says so. :)
    Google this: thejian anandtech
    Data piles up don't it? I save all my posts (before posting) anyway, but google does too.

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