Linux 3D AGP GPU Roundup: More Cutting Edge Penguin Performance
by Kristopher Kubicki on October 4, 2004 12:05 AM EST- Posted in
- Linux
Medal of Honor: Allied Assault
Finally, we have Medal of Honor 1.11 beta3, which uses both the OpenGL and SDL libraries. We ran into serious problems with the game crashing while we were preparing for this analysis. We almost scrapped the game from our tests until we downloaded the v1.1 client, which seems to place nicely with the NVIDIA 1.0-6111 driver.
Since MOHAA is Quake based, we were not surprised to see many of the benchmark numbers fall in line with our Wolfenstein benchmark.
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sprockkets - Monday, October 4, 2004 - link
Yep, the SuSE 9.2 folder is really fresh and of course probably will work ok when 9.2 comes out.What do you mean when you say SuSE is a Red Hat derivative? Is that because of RPM?
Did SATA work on SuSE 9.1 for the nforce3 board?
Guess the only thing I can say is I run a Radeon 9200 with the built in drivers in SuSE 9.1 with no problem, but haven't tested a game with it yet...
What sucks in Linux? Trying to change those wonderful settings for your x86config to use those spiffy AA/AF settings. Gettings real games to work. I wonder if SuSE will even use the newer xfree86 version, or what they will switch to as well.
Sigh, need to keep good old win2k for such gaming purposes...
gleb42 - Monday, October 4, 2004 - link
Nice article, but"we want to look at some common graphics intensive applications for Linux and determine how well they run, particularly in relation to their Windows counterparts."
where exactly is this windows/linux comparison. I only found a couple of words on the Wine section (and wine has it's own overhead, so that's not entirely fair comparison...)
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