Doom3 Linux and Windows Battlegrounds
by Kristopher Kubicki on October 13, 2004 12:50 AM EST- Posted in
- Linux
Texture Sharpening
Texture sharpening is something that kind of bugs us a little. Enabling Texture Sharpening should only increase Anisotropic Filtering one increment higher than what it is already set - unless you have already set it to 8X, in which case, it does nothing. In our examples, we were surprised to find that Texture Sharpening does not even do that. In the two screenshots below, you will see the default image on the left, and the image with texture sharpening enabled on the right.There is absolutely no difference between these two images. You can check out the difference map that we made of the images below.
Of course, we expect Texture Sharpening to look exactly like 2X AF. Below, you can see the image with no AF and 2X AF below, as well as the difference map.
It's hard to see, but clicking on the difference enlarged image shows 2X very clearly. It should not really matter anyway, as you can set the slider to determine what AF settings to use, but under Linux, checking the Texture Sharpening box does not. There is no change in average FPS enabling or disabling TS.
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mave - Wednesday, October 13, 2004 - link
I guess the biggest reason why Linux performance lags behind Windows could be NVidia Linux drivers aren't optimized for doom3 yet. Their version number is 6111, windows drivers 61.77 (used for testing).Also Doom 3 binary will propably get performance boost later.
(Just a guess, just have to wait and see)
Being Linux gamer always means that you have to have patience:=)
jepapac - Wednesday, October 13, 2004 - link
From reading your article, I'm guessing that you ran Doom 3 from within KDE on SUSE. Can you run some Doom 3 benchmarks from a super-lightweight window manager like blackbox or better yet just the failsafe xterm. I'd be interested in how much running a bloated desktop environment like KDE or Gnome slows down the gaming performance.tyski34 - Wednesday, October 13, 2004 - link
Putting the Linux and Windows FPS numbers on the first couple of pages on the same chart would have been very helpful (even more helpful if they were color-coded or something). As it is, it was pretty tough to compare the two.Zebo - Wednesday, October 13, 2004 - link
People still playing this disappointment?KristopherKubicki - Wednesday, October 13, 2004 - link
Virge?http://www.anandtech.com/linux/showdoc.aspx?i=2241...
http://www.anandtech.com/linux/showdoc.aspx?i=2241...
Like those?
Kristopher
ViRGE - Wednesday, October 13, 2004 - link
Since you're comparing Linux and Windows from time to time, wouldn't it be prudent to at least post a couple of Windows numbers, just so we know what the actual difference is?