More Display

It's obvious how Apple settled on 960x640; it's four times the resolution of the previous iPhones. However, instead of decreasing text size, iOS 4 scales appropriately, and the size of everything remains the same. The result is that there are small details everywhere that pop out. Apple's icons on the home screen are the first that really pop out, and new iOS 4 optimized applications will bring that increased detail as developers add higher resolution artwork.

The display panel itself uses a subset of IPS (In Plane Switching) display technology called Fringe Field Switching (FFS). Where IPS switches the crystal polarization in the plane of the display with two opposing electrical substrates composed of semi opaque metals (which decreases transmission and viewing angles), FFS uses considerably less metal by arranging the electrodes in a comb like structure.


See that - it almost looks like a comb. Or an impulse train. Or Dirac comb. So many combs.

The result is that there's considerably less metal in back and in front of the pixel, resulting in much higher transmission of light through the display, and higher brightness for a given backlight level. Using FFS to drive pixel switching is critical here because of the high dot pitch in the iPhone 4's display.

The other interesting difference between iPhone 4's retina display and previous displays is that the digitizer is in optical contact with the display itself. There's no longer an air gap, and as a result, no longer any opportunity for dust to gradually work its way inbetween. Over time, I've noticed a few dust specks creep in on my 3GS, it does happen. The digitizer and display panel are essentially laminated together. The added benefit is that fewer material interfaces results in fewer internal reflections - think the "super" in Super AMOLED but applied to TFT. That's what Apple has done here.

Apple is using Corning's Gorilla glass which touts hugely increased scratch resistance and robustness. Both the front and back of the iPhone 4 are that same type of glass. I've noticed a few superficial scratches (called sleeks) that have appeared on the back, but really the true test will be how the phone looks after 6 months in the pocket. It's interesting that the iPhone capacity markings have disappeared from the back of the phone - no doubt this was done so Apple could make one part and one part only for each color.

The rest of the details are in the specifications. Apple advertises increased brightness of 500 nits and a contrast ratio of 800:1. We measured, and our iPhone 4 exceeded specs at 571 nits and just under 1000:1 contrast ratio.

Note that the HTC EVO 4G is missing as Anand has it, but it's on its way to me. As soon as I get it, I'll measure display brightness, black point, and contrast and update these results. In addition, the HTC Droid Incredible (and thus Nexus One) contrast is effectively infinity by the way we calculate, due to pixels being completely turned off in the black state. In addition, I'm led to believe that the AMOLED's PenTile grid throws off our numbers when measuring brightness. I've run and rerun this test, it keeps coming up that way. 

Next to the iPhone 4, the 3GS display really shows its age. It leaks light when displaying black, with an absurdly high black point of nearly 3 nits. Just looking at the lock screen on the iPhone 4 next to the 3GS it's readily apparent how much better blacks are. iPhone 4 easily bests the 3GS but still isn't quite as contrasty as the Incredible or Nexus One AMOLED displays, or the IPS in the Motorola Droid. You do get higher resolution and brightness, however, but nothing is free.

Going from the iPhone 4's display back to the 3GS is pretty painful, but going back to even relatively high dot pitch displays on the desktop is painful as well. Even on the "high resolution" MacBook Pro with 1680x1050 display, displaying an iPhone 4 screenshot at native resolution uses up 91% of the height. If there's one thing I hope the iPhone 4 display does, it's generate demand for 300 PPI level desktop displays - the era of 110 PPI displays being the norm needs to end now.

Screen - Retina Display The Display in the Sun
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  • macmanitou - Monday, July 5, 2010 - link

    Hi Brian,

    great article, but one question just pops in my mind looking at the signal attenuation table, is the iPhone 3GS really the best? If yes I should really stick to it and probably just cancel the iPhone 4 order ;)

    Sascha
  • isotropic - Monday, July 5, 2010 - link

    Posted by: isotropic | 07/5/10 | 5:01 pm |
    This link Shows a Test phone TEMS sony/Ericsson K800i test phone (cost 2500+ Euro) being given the grip of death. A test done in a few minutes. It shows at a given point up to 16 dB losses by being held tightly as I have seen people doing it on the new iPhone. Not saying the iPhone could not have a problem, I don’t own one. But the iPhone is not alone for sure on this one. And Apple’s latest explanation seems pretty valid to me
    http://www.youtube.com/watch?v=OWpGOxyEoZc&fea...
  • Akv - Monday, July 5, 2010 - link

    I don't mind being locked in the Apple network for my iPod, because I find iTunes a quite convenient solution. However for a professionally strategic device like my cell phone, I would prefer a more independent solution.

    Besides, I still think it doesn't bring enough for the price. I could buy an excellent netbook for less than that price, and I would still have some money left for a simple but efficient clamshell phone.
  • ifartinyoutdirection - Monday, July 5, 2010 - link

    It is a feature

    http://henriko.se/extern/iphone4buttonsandcontrols...
  • davehutch - Tuesday, July 6, 2010 - link

    Your screen captures don't actually reflect what is being recorded. The video capture screen is a full-screen version that is not showing the correct ratio. the screen should be double-tapped for a tru representation and yes, the video angle of view is indeed smaller than the still image angle of view.

    please see my post here:
    http://forums.macrumors.com/showpost.php?p=1044575...
    for additional screenshots and comments.
  • r2d2droid - Tuesday, July 6, 2010 - link

    Interesting. . . but I still want a droid.
  • estarkey7 - Tuesday, July 6, 2010 - link

    Why didn't you use Sprint's Everything plan pricing? For $99.00+$10.00 for the Evo 4g tax you get unlimited EVERYTHING, now add in tethering and see where that brings Sprint in comparison with AT&T and Verizon.

    Different ballgame all together, because 900 min is nothing. I talk 1200+ every month.
  • RadioGuru - Tuesday, July 6, 2010 - link

    Hello guys. Thanks for the review. I have a quick question. Your wrote that "To generate these numbers, I measured at least 6 times and took the average"
    I wonder, did you convert the dBm number to linear, took the average and the recalculated the numbers back to dBm, or took the average using the dBm values. If you did the later, the numbers are completely wrong.
    Your testing is better than most of what I have seen online so far, but real engineering testing has revealed that the TIS (Total Isotropic Sensitivity) of iPhone4 in Free Space is better than the 3GS, which is great!!!! but.....and here comes the big but....phamtom head testing of WCDMA 1900 TIS/TRP spec testing has shown a degradation of close to 30 to 40 dB in chamber testing. Which means a controlled lab environment...not a cowboy lab testing like the one you used. Sorry, I respect your work and I support what you do...but this time of evaluation requires far more engineering power.
    in WCDMA/HSDPA systems, a call dropped is usually driven by reverse link limitaiton. Therefore engineers also consider TRP (Total Radiating Power) to measure antenna performance. in the case of iPhone4, TRP degradation due to HAND+HEAD is close to 40 dB, which will kill the call or increase drop calls or reduce data througput performance.

    By the way, BAR maping using SNR makes sense for HSDPA data calls. GSM calls should use RSSI.
  • jacobdrj - Thursday, July 8, 2010 - link

    You rock.
  • dalebeal - Friday, July 9, 2010 - link

    This is the most comprehensive review I have read - and I've read a lot of them. Thank you!

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