Rendering: Blender 2.5 Alpha 2

Blender 2.5 Alpha 2
Operating System Windows 2008 Enterprise R2 (64-bit)
Software Blender 2.5 Alpha 2
Benchmark software Built-in render engine

 

3dsmax 2010 crashed on almost all our servers. Granted, it is not meant to be run on a server but on a workstation. We’ll try some tests with Backburner later when the 2011 version is available. In the meantime, it is time for something less bloated and especially less expensive: Blender.

Blender has been getting a lot of positive attention and judging by its very fast growing community it is on its way to become one of the most popular 3D animation packages out there. The current stable version 2.49 can only render up to 8 threads. Blender 2.5 alpha 2 can go up to 64. To our surprise, the software was pretty stable, so we went ahead and started testing.

If you like, you can perform this benchmark very easily too. We used the “metallic robot”, a scene with rather complex lighting (reflections!) and raytracing. To make the benchmark more repetitive, we changed the following parameters:

  1. The resolution was set to 2560 x 1600
  2. Anti-alias was set to 16
  3. We disabled compositing in post processing
  4. Tiles were set to 8x8 (X=8, Y=8)
  5. Threads was set to auto (one thread per CPU is set).

Let us first check out the results on Windows 2008 R2:

Blender 2.5 Alpha 2 Windows

At first the Opteron 6174 results were simply horrible: 44.6 seconds, slower than the dual Opteron six-core!

Ivan Paulos Tomé, the official maintainer of the Brazilian Blender 3D Wiki, gave us some interesting advice. The default number of tiles is apparently set of 5x5. This result in a short period of 100% CPU load on the Opteron 6174 and a long period where the CPU load drops below 30%. We first assumed that 8x6, two times as many tiles as the number of CPUs would be best. After some experimenting, we found that 8x8 is the best for all machines. The Xeons and six-core Opterons gained 10%, while the 12-core Opteron became 40% (!) faster. This underlines that the more cores you have, the harder they are to make good use of.

Blender can be run on several operating systems, so let us see what happens under 64 bit Linux (Suse SLES 11).

Rendering: Blender 2.5 Alpha 2 on SLES 11

Blender 2.5 Alpha 2
Operating System SUSE SLES 11, Linux Kernel 2.6.27.19-5-default SMP
Software Blender 2.5 Alpha 2
Benchmark software Built-in render engine

 

Blender 2.5 Alpha 2 Linux

What happened here? Not only is Blender 50 to 70% faster on Linux, the tables have turned. As the software is still in Alpha 2 phase, it is good to take the results with a grain of salt, but still. For some reason, the Linux version is capable of keeping the cores fed much longer. On Windows, the first half of the benchmark is spent at 100% CPU load, and then it quickly goes down to 75, 50 and even 25% CPU load. In Linux, the CPU load, especially on the Opteron 6174 stays at 99-100% for much longer.

So is the Opteron 6174 the one to get? We are not sure. If these benchmarks are still accurate when we test with the final 2.5 version, there is a good chance that the octal-core 6136 2.4 GHz will be the Blender champion. It has a much lower price and slightly higher performance per core for less complex rendering work. We hope to follow up with new benchmarks. It is pretty amazing what Blender does with a massive number of cores. At the same time, we imagine Intel's engineers will quickly find out why the blender engine fails to make good use of the the dual Xeon X5670's 24 logical cores. This is far from over yet…

Rendering: Cinebench 11.5 OLTP benchmark Oracle Charbench “Calling Circle” 
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  • Cogman - Tuesday, March 30, 2010 - link

    It should be noted that newer nehelam based processors have specific AES encryption instructions. The benchmark where the xeon blows everything out of the water is likely utilizing that instruction set (though, AFAIK not many real-world applications do)
  • Hector1 - Tuesday, March 30, 2010 - link

    I read that Intel is expected to launch the 8-core Nehalem EX today. It'll be interesting to compare it against the 12-core Magny Cours. Both are on a 45nm process.
  • spoman - Tuesday, March 30, 2010 - link

    You stated "... that kind of bandwidth is not attainable, not even in theory because the next link in the chain, the Northbridge ...".

    How does the Northbridge affect memory BW if the memory is connected directly to the processor?
  • JohanAnandtech - Wednesday, March 31, 2010 - link

    Depending on your definition, the nortbridge is in the CPU. AMD uses "northbride" in its own slides to refer to the part where the memory controller etc. resides.
  • Pari_Rajaram - Tuesday, March 30, 2010 - link

    Why don't you add STREAM and LINPACK to your benchmark suites? These are very important benchmarks for HPC.


  • JohanAnandtech - Wednesday, March 31, 2010 - link

    Stream... in the review.
  • piooreq - Wednesday, March 31, 2010 - link

    Hi Johan,
    For last few days I did several tests with Swingbench CC with similar database configuration but I achieved a bit different results, I’m just wondering what exactly settings you put for CC test itself. I mean about when you generate schema and data for that test? Thanks for answer.
  • JohanAnandtech - Thursday, April 1, 2010 - link

    Your question is not completely clear to me. What is the info you would like? You can e-mail if you like at johanATthiswebsitePointcom
  • zarjad - Wednesday, March 31, 2010 - link

    Can't figure out if hyperthreading were enabled on Intels. Particularly interested in virtualization benchmark with hyperthreading both enabled and disabled. Also of interest would be an Office benchmark with a bunch of small VMs (1.5 to 2GB) to simulate VDI configuration.
  • JohanAnandtech - Thursday, April 1, 2010 - link

    Hyperthreading is always on. But we will follow up on that. A VDI based hypervisor tests is however not immediately on the horizon. The people of the VRC project might do that though. Google on the VRC project.

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